
Poly Medieval/Fantasy Environmental Design
Unity | C#
This is a large environment design that has one mainland on an ocean and three floating islands. There are ships on the ocean controlled by a state machine AI and Unity's navmesh system. Flying ships are animated using Unity's Timeline feature.


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The mainland island has a castle fort and a village in the center, with a tall mountain just behind it.
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A large harbor city on the side where many ships are docked and a smaller port at the front of the island.
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Fantasy-like elements on the mainland - Stonehenge-like structures surrounding an enormous red tree.


Sky Islands
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The first island is a major residential area with shops all along the streets.
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The second island acts as part of a military garrison and a smaller residential area.
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The final sky island has a large main market, a high-class residential area, and a castle at the top.
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Airships are animated to follow a track around all of the islands.
