
Pet the Dog
Unity, C# | Designer & Lead Programmer | 2 Team Members
Pet the Dog is an abstract narrative game told through mini-games in a "dream-like" environment. The themes are nostalgia and accepting the loss of a beloved fluffy one.
Pet the Dog - Gameplay Trailer

"A Museum of Memories"
Responsibilities
- I scripted all the 3D and 2D character controllers for the different scenes and their interactions with various game components
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- I set up all the characters and environment animations and triggers for when the player progressed through the game
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- Built 4 different minigames that represent the narrative of the story in a dream-like state
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- Constructed all the scenes and set dressing including the main room and 2D minigames
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- Co-authored the narrative that is told primarily through the minigame messages and environmental visual storytelling
Go Forth for More Details
A Dream-like Museum
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​"A museum of memories" - A space to evoke nostalgia and revisit memories
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The 3D space is split into two different themes
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A grassy playground where you first meet the dog
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A mysterious setting with paintings of the dog and pedestals that hold a symbolic object tied to the memories
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2D spaces for the memories - minigames representing each one
We wanted the 3D sequences to make the player feel like they were there in the moment, though its only a dream. The 2D spaces take the player out of the dream moment and places them in something that feels hazy, whimsical, and fanciful


Programming
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All Mechanics/Interactions - jumping, collecting, narrative triggers, progression markers, and more
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4 Minigame systems
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Animations of all items and characters

Fetch game memory inspired by the Pachinko machines from Japan.
Minigame Design
Hide-n-Seek
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2D character controller physics-based movement. Search different rocks to find the dog
Tug-of-War
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Every second, the rope moves as the dog pulls the rope.
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Player spam presses the key, evoking constant physical strain, to pull back
Walking the Dog
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Focuses on the emotional and calming aspect. The player and the dog simply move across the park.
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When the player reaches a tree, a squirrel runs away.
Pet the Dog
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The player gets to express their full love for the dog after playing the other games.
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They press the space bar 100 times to pet the dog.



