
Darby's Circus
Unity, C# | Lead Programmer & Game Designer | 3 Team Members
Darby's Circus is a narrative-focused game with platforming and simple puzzle-solving elements. It is about an animal trainer in a circus struggling to be successful while caring for his tiger.




Programming
Character controllers, Game Interactions, Dialogue System, Inventory, and Camera
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I programmed a state machine animation system with a five state jumping animation
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Created circus performing mechanics for the trainer by using meat and a whip to lure the tiger and make it jump
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Implemented a dialogue system uses scriptable objects in Unity C#
Design​
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Two playable characters, the trainer and the tiger, that swap depending on the time of day.
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The Tiger is primarily about platforming and solving puzzles with an inventory system
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The trainer has platforming elements but also uses items to make the tiger perform during the show

